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ME 110- I hope no one takes offence to the swastika- not making a political statement , just trying to get the skin right.
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Wow - you've come a long way since your first model! I guess now it's just texturing work and making the scene look real :) The specularity hardness and intensity is off - making it look like plastic.
Try out some volumetric cloud tutorials, find a cityscape texture, and show it in a scene! :D